Category Archives: the mindlab

Untitled Project to Soon be Titled

For some time, I’ve promised a post on the progress of the “Untitled Project”. Without revealing too much, the project will most likely have one of the following names:

  • Ameviathan
  • Magine
  • The Suspension Invention

Currently, I’m leaning heavily towards the last name; though all three names will be featured in the project in one form or another.

I’m developing the project so that it has the potential to be an episodic show. At this stage however, for practical reasons, my goal is too shoot one show, a pilot, which will be 20 to 30 minutes in length. If I even manage to get the pilot done, it will be a small miracle.

Continue reading Untitled Project to Soon be Titled

Bizzaro Protozoic

I was looking for an MP3 of “We are Machines” by Animals & Men and stumbled across this site.

http://www.orbis-quintus.net/blog/

Robots, comics, articles about conspiracies, the occult, physics, film, and Mary Timony….

It’s like our deformed blood-craving twin that we carry around in a basket.

Mustard is a Compound Post

My Favorite Mustard

Inglehoffer mustard is incredible. I suggest you try some out. So far, we’ve had the stone ground (probably the best), the honey mustard, the extra hot mustard, and the horseradish (not mustard, but still good). They’re all top quality and kick butt.

Unique to Beaver Run?

When Brian and I were kids in elementary school (Beaver Run), there was a joke about mustard. Ok, it was more of a one-liner. It was simply this:

Mustard is a compound word.1

We thought it was great. Actually I still think it is. It combines scatological humor, rhyming, and a little bit of schoolin’, all in one 5 word sentence.

Ok, so now you know the joke. I figured some thing like this was all over the place in the late ’80s when Brian and I thought it was the funniest thing ever. Apparently not. I think it was unique to Beaver Run.

After searching in Google for the phrase “mustard is a compound word,” I was able to find one site where this phrase existed: deviantART. I don’t know what that site is about and I’m a bit afraid to check it out. One of the users on deviantART must know of the phrase.. Somebody mentions it in the comments section on the user’s “home page” on deviantART and I also saw it in the user’s signature on another “home page” on said site.

Anyway, I’d be interested in hearing back from others as to whether or not they grew up with this classic of comedy.

1 Just in case you guys don’t get it, it’s like “Must-turd”…

Review: Deadbeat at Dawn (1988), directed by Jim Van Bebber

Last night I was privy to one of those harrowing cinematic experiences my film professor, Gary Adelstein, always hoped his students would have during a screening of Berks Filmmakers Inc., at Albright College. That is, witnessing a film that left them confused, uncertain and completely unsure just how they felt about life.

For me, the first of these aforementioned film experiences actually occurred at Berks, watching Pier Paolo Pasolini’s, Salò o le 120 giornate di Sodoma (1976). If I watched Salò today, I’m not sure how much it would shock me. This isn’t to say that its depictions of burning penises and women sitting in vats of poop isn’t horrific. Rather, it is that I now have more of a context to couch the film within and realize that Salò was aimed, in part, to shock with its portrayal of fascist Italy. As such, today, the films that leave me unsettled now are of an entirely different breed like Terry Zwigoff’s Crumb (1994), a documentary about the life and times of comic artist Robert Crumb (Grue will back me up on this one). And then there was last night’s film, Jim Van Bebber’s Deadbeat at Dawn (1988).

Continue reading Review: Deadbeat at Dawn (1988), directed by Jim Van Bebber

Review: Bio Zombie (1998), directed by Wilson Yip

Review by Dragon and Loki

Though its name resontates with all the trappings of schlock horror, Bio Zombie (1998), directed by Wilson Yip, is far from it. And this is perhaps where the charm of the film lies, in its constant ability to surprise and confound viewers’ expectations. With its not-stop genre shifting-gears, the roller-coaster 90 minutes that is Bio Zombie, not only tears through its namesake – the zombie film – but takes on the buddy film, spins round the romantic comedy, double loops back over the action film and ends in a hair-raising finale, bleak, dark and hopeless.

Starting in a mall somewhere in Cantonese-speaking Asia, the film begins by exploring the exploits of two video shop clerks, Woody and Bee. Fast-thinking and handsome, Woody finds the perfect foil in the mop-headed Bee, who is contrastingly clueless to the point that his sole ambition extends to watching a movie with a nice girl on his birthday and rather ludicrously getting the opportunity to finally use his boot knife. “Working”, in the loosest sense of the word, Woody and Bee’s day-to-day in the video shop boils down to playing video games, swindling VCDs and trying to earn a fast buck. Quickly however, the daily diversions are thrown for a turn when Woody and Bee meet their female equals, Rolls and Jelly, two beauty shop technicians who work in the same mall. While Rolls, the skinny and clingy-dressed matches Woody’s savvy and quick wits, Jelly, the somewhat less-fleshed out and arbitrarily labeled not-so-pretty one, is poised as Bee’s love interest.

Continue reading Review: Bio Zombie (1998), directed by Wilson Yip

“Dire-er and dire-er,” thought Alice.

Yesterday I was killing time on RPG.net and stumbled across this thread.

The premise, for those of you not well schooled in the Dungeons & Dragons roleplaying game, is that in recent editions D&D has been putting some unlikely looking things among it’s weapon choices for player characters. These include things like:

The Orc Double Axe – Think of two axes joined butt to butt.

The Dire Flail – two spiked ball and chains joined butt to butt.

The Dwarven Urgrosh – an axe with a spear point comming out of the butt.

The author starts out posting a few examples of progressively less likely weapons that he’s made up, like these. And then people take the ball (and chain) and run with it.

So, being the ardent embelisher of trends that I am, I tried my own hand at a couple.

Continue reading “Dire-er and dire-er,” thought Alice.

Corporate Art – Part II (A Promising Career in Art Sales)

Initially the Corporate Art topic was intended to cover art works I’d actually done using found materials and stuff at work generally to spruce up the place. But procrastination beckoned, and now I’m getting back to it, but of course the digression must come first.

So today a little tangential story for yall. This falls more under the idea of “corporate art” I think loki probably suspected I was going to deal with when I mentioned the idea of these entries months ago.

From my experience, a more fitting title for this piece might have been:

The Road to Hell is Paved with Framed Classic Prints


And the Skulls of Salesmen Who Sell Them

But that seems a little on the long side so the original will have to suffice.

Continue reading Corporate Art – Part II (A Promising Career in Art Sales)