The recent Ultima entries brought the subject of Live Action Roleplaying (or “LARPing” as it’s known in the “industry”) to mind. But I was a little hesitant to post this stuff on such a highly accredited website as to Protozoic. As Loki has pointed out information on this hobby abounds on the internet already and I hate to fool anyone into thinking the stuff I’ve written on LARPs is particularly more informative than any existing LARP-ocentric sites already out there.
The stuff below may serve as a general introduction and outsider’s totally biased critique of LARPs, but does suffer slightly from being pulled straight out of my ass. Not that I’m saying anything made from whole cloth, or even in part intentionally fictitious. But while I’ve followed table-top roleplaying games (RPGs) in general alot over the years, as I’ve mentioned at other times, I sort of steer clear of LARPs. I’ve picked up a few tidbits about them here and there, but my knowledge of LARPs is about as informed as my knowledge of football: I might have a vague ideas of the rules and paraphenalia, and maybe remember an amusing anecdote or two someone told me about the game, but when it comes to the background, sub-culture, and details of specific games/teams/conferences/etc. then I’ve been pretty much willfully ignorant of the whole deal.
Still, even though my understanding might not be perfect, I would like to discuss it at the moment. So, for the sake of argument consider the following a primer written by an outsider, or better yet a straw dog to be beaten apart so as to stimulate more elucidating discourse.
With that excessively long disclaimer…
Continue reading Them’s Me Magic Spells: The twisting paths of live action roleplaying. →