All posts by dick
Easy, Crispy Pickles
Mike asked me to share the pickle recipe. It’s really easy and is a great way to keep vegetables from spoiling, especially when you’re trying to find something to do with leftover veggies. Continue reading Easy, Crispy Pickles
PumpkIndian
This year Buff and I carved a Wi Hi Indian pumpkin. The stencil got reversed, but I think it turned out pretty good.
Wesband 0.4.0
The Grape Pumpkin
Me wonders what makes a regular grape vine produce a pumpkin grape, and if there is a market for said pumpkin grapes if they were able to be mass produced. Continue reading The Grape Pumpkin
Dwarf Fortress
There are games that are considered complete and final upon shipping but, in this internet age, I’ve largely been drawn to games of another classification, ones in a state of perpetual development. I go in, completely unrealistically, seeing games like this not so much for how they are, but for how they could be with enough time and the right development. Like a battered lover, a glutton for punishment, I keep returning to games of this type after being disappointed so many times before. My best example of this is Infantry, which met many of my expectations but fulfilled almost none of my dreams. I could spin similar tales of games like Graal and EUO. Wesnoth happens to be the only real success story, but something about Dwarf Fortress make it seem like it really will deliver.
Zelda 2 redux
I’m sure you guys remember my Zelda 2 Swordplay post here on Protozoic. Well, it turns out that one part of it was wildly popular without me even knowing it.
The Salisbury Strangler
A friend of mine played a major role in a horror film based in Salisbury, *The Salisbury Strangler*. Make sure to catch the song during the ending credits. Enjoy.
The Salisbury Strangler from annie huntington on Vimeo.
Back Brain Kick
My friends on the Minibosses message forum have a “Let’s MS Paint Bits from videogames” thread. Here is my contribution.
Wesband
Wesband is a modification of The Battle for Wesnoth that I’ve been making. It is a dungeon-crawler, loosely based on ZAngband, but with features unique to the genre.
Wesnoth is a mutli-platform, open source, turn-based strategy (TBS), fantasy game. Originally made as a single player game, Wesnoth has expanded its mod-ability to the point of allowing multiple players to play co-op in a continuous series of scenarios. Wesband makes use of the newest modding functionality that Wesnoth has to offer.