Monthly Archives: September 2008

Dragonball Z: Burst Limit, Review and Comparison to Dick’s Cinematic Combat System

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Early fighting games had one status, a life gauge, and it only went one way: down. Some other fighters added another layer in the form of an energy/rage gauge. That too usually only went up until filled to max, then you can use some devastating ability. Dragonball Z: Burst Limit not only employs a third gauge, but the ones apart from the health gauge are freely dynamic, filling and depleting depending on action. This is a lot like my earlier-drafted cinematic combat system.

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The Futurists Featured on Two Sentz Blog

The Futurists is now being featured on the Two Sentz news blog. Based out of Salisbury, MD, Two Sentz aims, in the words of its writers, to be “the antithesis” of sites like “Salisbury News”.

Even if you aren’t from Salisbury, or agree with all the views that Two Sentz supports, be sure to visit their site and discuss your own opinions. It is a great thing to have dialogue, so be sure not to miss this new and compelling voice.

Click here to visit Two Sentz.

The Futurists – Crash

Crash

From the Editor’s Desk

G r e e t i n g s d u d e s a n d u d e t t e s . T o d a y I h a v e c h o s e n t o w r i t e m y c o m m e n t s i n t h i s e x c i t i n g n e w s t y l e . I s n ‘ t i t i n t e r e s t I n g ? A r e n ‘ t y o u g l a d y o u t o o k t h e t i m e t o r e a d t h i s m e s s a g e ? A n y h o o , l 8 t e r s k 8 t e r z ! ! !

Y o u r s t r u l y ,
C u r t i s