
From the Editor’s Desk
My wife said she didn’t understand this.
Love,
Curtis


From the Editor’s Desk
My wife said she didn’t understand this.
Love,
Curtis

From the Editor’s Desk
I can’t wait for my shipment of Star Brand</a href> to come in this week so I can bone up on Jim Shooter’s wisdom. So to pass the time, I’ve been trying my own hand at comixxx.
Email me any questions or concerns.
Waiting,
Curtis

Early fighting games had one status, a life gauge, and it only went one way: down. Some other fighters added another layer in the form of an energy/rage gauge. That too usually only went up until filled to max, then you can use some devastating ability. Dragonball Z: Burst Limit not only employs a third gauge, but the ones apart from the health gauge are freely dynamic, filling and depleting depending on action. This is a lot like my earlier-drafted cinematic combat system.
Continue reading Dragonball Z: Burst Limit, Review and Comparison to Dick’s Cinematic Combat System
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Even if you aren’t from Salisbury, or agree with all the views that Two Sentz supports, be sure to visit their site and discuss your own opinions. It is a great thing to have dialogue, so be sure not to miss this new and compelling voice.
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From the Editor’s Desk
G r e e t i n g s d u d e s a n d u d e t t e s . T o d a y I h a v e c h o s e n t o w r i t e m y c o m m e n t s i n t h i s e x c i t i n g n e w s t y l e . I s n ‘ t i t i n t e r e s t I n g ? A r e n ‘ t y o u g l a d y o u t o o k t h e t i m e t o r e a d t h i s m e s s a g e ? A n y h o o , l 8 t e r s k 8 t e r z ! ! !
Y o u r s t r u l y ,
C u r t i s