Archive for November, 2005

Backgrounds

November 11th, 2005 @ 7:15 am by Mike

Here are two unused backgrounds for a project. I like them both, but they are failures. I’m more partial to first one, but it is too psychedelic. The second one is too busy. However, the second features one divine bovine. The bovine is very similar to another drawing of a cow I did in High School for a commercial contest. My idea had to do with milk, but the actual commercial contest topic had nothing to do with milk. Everyone told me not to draw the cow - but I inisted. Needless to say, I lost.

Crazy Street Click here for a larger copy of Crazy Street

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DNG Workflow

November 8th, 2005 @ 1:27 am by Tim

Here’s some workflow helper scripts for digital photography. A couple of assumptions are made with these scripts:

  • You use OS X 10.4 - mandatory since this stuff uses Automator.
  • You use Adobe DNG (version 3.2) - not mandatory, but you have to take out the dng conversion steps.
  • You want your photos stored in a date hierarchy, specifically /yy/mmddyy/yyyymmdd-xxxx.dng. The xxxx is the original number from the raw file. As an example, a photo taken on Aug. 11th, 2005 would be stored in /05/081105/20050811-2927.dng.
  • I use a Canon Digital Rebel, so the naming conventions are CRW_xxxx.CRW, CRW_xxxx.THM, and IMG_xxxx.JPG

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Review: Dog Soldiers (2002)

November 6th, 2005 @ 9:08 pm by Peter

Dog Soldiers was probably advertised a couple years ago when it came out, but I recently heard it touted as a tone setting example on the Delta Green mailing list. As it turns out Lovecraftian Dog Soldiers is not, but in this case that’s not a bad thing.

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The Case of the Floating Sofa and How Cecily Wound up Under the Table

November 4th, 2005 @ 9:05 pm by Mike

While storyboarding Ameviathan: The Green Machine, I have run into a number of visual problems that the scriptwriting process has not taken into account. One category of problems has to do with space, and in particular a floating sofa.

Before I get to the floating sofa though, let me say a word about these spatial problems in general. On some level, I had anticipated such problems and in drafting the screenplay was mindful that I should not get overly complex in what I sought to portray. Nonetheless, when I transferred what I had written on the page into three-dimensional space and actual frame-by-frame shots, I found there were still elements I had not fully considered, like the floating sofa.

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New Features

November 4th, 2005 @ 2:13 pm by Tim

I finally got around to doing 2 things I’ve been meaning to do:

  • (Potentially) Related Posts now show up on the right menu bar when you are reading a specific post. It only searches by post title, so it is not very accurate.
  • Flickr integration. I got a Flickr account and will be posting pictures to it. These pictures show up on the right menu bar as well. It displays the last 2 pictures I’ve taken. If you click “Recent Photos,” you will get a gallery of all the photos.

In other news, our videos are up on Google Video. If you search for “protozoic” you will see our stuff.

Last thing. We’ve been linked by a new site. I don’t know who it is, but he links to dragon’s wife, so there must be some connection. Check him out. Speaking of that, I guess we should put up a list of related blogs in the menu bar. What do you guys think?

Storyboards 130 & 137 - Ameviathan: “The Green Machine”

November 2nd, 2005 @ 8:47 pm by Mike

Here are storyboards 130 and 137 from Ameviathan: “The Green Machine”. Tim found a way to better render the pictures in Photoshop to get them a little cleaner and smoother looking. So props to Tim for making the crappy sketches actually visible.

As of today I’ve storyboarded about half the script. My production rate seems to be around 8 frames a day.

I'm Cecily!

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